After conducting its first experiment, Eduflo knew that students were concentrating on the Chinese characters 3/4 of the time that they played the game. However, Eduflo did not know just how effective that concentration was when it came to the students actually learning to recognize characters on the official test of Chinese characters that they would be taking later on. As a result, Eduflo tested 120 students to see how many characters they knew before playing the game and how many characters they learned by playing the game for 15 minutes.
The results of the experiment were impressive. In just 15 minutes of game play students learned an average of over 2 characters. Results from the five groups ranged from an average of 1.9 to an average of 3 characters learned in just 15 minutes of having fun playing Hanjamaru! These results clearly reveal Hanjamaru to be an edutainment success story in the making. According to Eduflo’s results, if students spent the 2 hours they normally spend on playing computer games on playing Hanjamaru, they would be learning over 8 characters an hour, 16 characters a day and a total of more than 6,000 characters a year!
Friday, December 5, 2008
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